{"id":2432,"date":"2025-11-16T09:16:33","date_gmt":"2025-11-16T09:16:33","guid":{"rendered":"https:\/\/diamondcostcalculator.co.uk\/product\/solve-your-game-art-challenges-with-premium-3d-animation-games-free-download-development-value-for-money\/"},"modified":"2025-11-16T09:31:59","modified_gmt":"2025-11-16T09:31:59","slug":"solve-your-game-art-challenges-with-premium-3d-animation-games-free-download-development-value-for-money","status":"publish","type":"product","link":"https:\/\/diamondcostcalculator.co.uk\/fr\/product\/solve-your-game-art-challenges-with-premium-3d-animation-games-free-download-development-value-for-money\/","title":{"rendered":"R\u00e9solvez vos d\u00e9fis en mati\u00e8re d'art du jeu avec des jeux d'animation 3D de qualit\u00e9 sup\u00e9rieure D\u00e9veloppement de t\u00e9l\u00e9chargement gratuit - Rapport qualit\u00e9-prix"},"content":{"rendered":"<h2><b>Le studio d'animation 3D et d'art technique : Embauche d'animateurs 3D, de gr\u00e9eurs et d'artistes VFX<\/b><\/h2>\n<p>\u00a0<\/p>\n<p data-path-to-node=\"4\">\u00a0<\/p>\n<h3><b>Introduction : L'\u00e9tincelle de la vie - Rechercher des talents d'\u00e9lite en mouvement<\/b><\/h3>\n<p>\u00a0<\/p>\n<p data-path-to-node=\"5\">Un mod\u00e8le 3D haute fid\u00e9lit\u00e9 n'est qu'une statue num\u00e9rique. Il est <code>Animation 3D de jeux<\/code> qui lui donne une \u00e2me. La \u201csensation\u201d d'un jeu - le poids d'un saut, l'impact d'une attaque, l'\u00e9motion subtile du \u201cralenti\u201d d'un personnage - est enti\u00e8rement d\u00e9termin\u00e9e par la qualit\u00e9 de son mouvement. La recherche de ces talents est un d\u00e9fi notoire. <code>Animation 3D de jeux<\/code> est une forme d'art \u201chybride\u201d, qui requiert \u00e0 la fois le \u201cjeu\u201d artistique d'un animateur et l'esprit \u201ctechnique\u201d d'un ing\u00e9nieur. <b>Artiste technique (gr\u00e9eur)<\/b>.<\/p>\n<p data-path-to-node=\"6\">Le point d'\u00e9chec le plus important pour de nombreux <code>studios d'externalisation de l'art<\/code> est ce foss\u00e9 technique. Un studio peut fournir un service d'animation \u201cbo\u00eete noire\u201d, livrant des animations mal \u201cpond\u00e9r\u00e9es\u201d ou, pire, construites sur un banc d'essai \u201ccass\u00e9\u201d qui ne peut pas \u00eatre utilis\u00e9 dans le moteur. Cela entra\u00eene des d\u00e9faillances catastrophiques du pipeline et des retards co\u00fbteux.<\/p>\n<p data-path-to-node=\"7\">Notre <code>studio d'externalisation de jeux<\/code> propose un mod\u00e8le sp\u00e9cialis\u00e9 de \u201ctalents en tant que service\u201d pour le mouvement en 3D. Nous ne sommes pas une \u201cbo\u00eete noire\u201d. Nous sommes une <code>studio d'externalisation de l'art du jeu<\/code> fournit des animateurs 3D, des artistes techniques (gr\u00e9eurs) et des artistes VFX d'\u00e9lite, ayant fait l'objet d'un contr\u00f4le pr\u00e9alable. Nos talents s'int\u00e8grent directement dans votre \u00e9quipe, votre pipeline et votre processus, garantissant que chaque mouvement que nous cr\u00e9ons est techniquement sain, artistiquement brillant et 100% \u201cpr\u00eat pour le jeu\u201d.\u201d<\/p>\n<hr data-path-to-node=\"8\" \/>\n<p data-path-to-node=\"9\">\u00a0<\/p>\n<h3><b>La cha\u00eene d'animation \u201cint\u00e9gr\u00e9e<\/b><\/h3>\n<p>\u00a0<\/p>\n<p data-path-to-node=\"10\">Pour <code>Animation 3D de jeux<\/code>, L'int\u00e9gration n'est pas facultative, elle est obligatoire. Un animateur \u201ccloisonn\u00e9\u201d est un animateur inutile. Notre mod\u00e8le repose sur une philosophie de \u201cbo\u00eete de verre\u201d.<\/p>\n<ul data-path-to-node=\"11\">\n<li>\n<p data-path-to-node=\"11,0,0\"><b>Flux de travail direct au moteur :<\/b> Nos artistes techniques (gr\u00e9eurs) travailleront <i>directement<\/i> avec votre \u00e9quipe d'ing\u00e9nieurs pour construire un \u201crig\u201d (squelette) compatible avec votre \u201cmoteur\u201d (par exemple, Unity Humanoid, Unreal Mannequin). Nos animateurs animent ensuite <i>sur cette plate-forme<\/i>, en engageant leur travail directement dans votre syst\u00e8me de contr\u00f4le des sources. Ce projet <b>\u00e9limine<\/b> le probl\u00e8me #1 de l\u201c\u201dincompatibilit\u00e9 des plates-formes\" qui affecte l'externalisation traditionnelle.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"11,1,0\"><b>Contr\u00f4le cr\u00e9atif direct :<\/b> Votre directeur cr\u00e9atif ou animateur principal g\u00e8re directement nos animateurs. Ils se joignent \u00e0 vos r\u00e9unions quotidiennes et participent \u00e0 vos sessions de \u201cr\u00e9vision d'animation\u201d (par exemple, \u00e0 l'aide de SyncSketch). Vous leur donnez un feed-back en temps r\u00e9el (\u201cRendez ce saut plus rapide\u201d), comme vous le feriez avec un employ\u00e9 interne.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"11,2,0\"><b>La garantie \u201cVetting\u201d :<\/b> Nos animateurs et nos truqueurs font partie des 5% les plus performants dans leur domaine. Ils ont pass\u00e9 des tests techniques rigoureux (par exemple, \u201cConstruire un quadrige\u201d, \u201cAnimer un cycle de 16 images\u201d) et des entretiens portant sur leurs comp\u00e9tences g\u00e9n\u00e9rales. Nous testons leur ma\u00eetrise de Maya\/Blender\/3ds Max, leur compr\u00e9hension des contraintes du moteur et leur \u201c\u0153il\u201d pour le poids, la synchronisation et l'attrait.<\/p>\n<\/li>\n<\/ul>\n<hr data-path-to-node=\"12\" \/>\n<p data-path-to-node=\"13\">\u00a0<\/p>\n<h3><b>Notre vivier de talents et nos sp\u00e9cialisations en mouvement 3D<\/b><\/h3>\n<p>\u00a0<\/p>\n<p data-path-to-node=\"14\">Notre vivier de talents couvre les <i>enti\u00e8re<\/i> Le pipeline de mouvement 3D, de la base technique \u00e0 la \u201cmagie\u201d finale du jeu.\u201d<\/p>\n<ul data-path-to-node=\"15\">\n<li>\n<p data-path-to-node=\"15,0,0\"><b>Art technique (gr\u00e9ement) :<\/b> Les \u201cing\u00e9nieurs\u201d de l'animation. Il s'agit de la comp\u00e9tence la plus critique et la plus demand\u00e9e du secteur.<\/p>\n<ul data-path-to-node=\"15,0,1\">\n<li>\n<p data-path-to-node=\"15,0,1,0,0\"><b>Gr\u00e9ement des bip\u00e8des\/quadrup\u00e8des :<\/b> Construire les \u201csquelettes\u201d de base de vos personnages, cr\u00e9atures et PNJ.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"15,0,1,1,0\"><b>Rigging facial :<\/b> Une sp\u00e9cialit\u00e9 profonde, la cr\u00e9ation de rigs complexes de type \u201cbone\u201d ou \u201cblendshape\u201d n\u00e9cessaires pour un jeu d'acteur r\u00e9aliste et \u00e9motionnel dans les cutscenes.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"15,0,1,2,0\"><b>Pipeline et outillage :<\/b> Un \u201cTech-Art\u201d de haut niveau capable d'\u00e9crire des scripts Python (pour Maya\/Blender) afin d'automatiser votre pipeline (par exemple, des outils d\u201c\u201dauto-rigging\u201c et d\u201d\"exportation par lots\").<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p data-path-to-node=\"15,1,0\"><b>Animation des images cl\u00e9s :<\/b> Les \u201cacteurs\u201d qui cr\u00e9ent le mouvement \u00e0 la main.<\/p>\n<ul data-path-to-node=\"15,1,1\">\n<li>\n<p data-path-to-node=\"15,1,1,0,0\"><b>Animation du jeu :<\/b> Cr\u00e9ation de \u201ccycles\u201d \u00e0 haut volume (ralenti, marche, course, sauts, virages, attaques, r\u00e9actions aux coups, d\u00e9c\u00e8s). C'est le \u201cpain et le beurre\u201d de la \u201csensation\u201d.\u201d<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"15,1,1,1,0\"><b>Animation cin\u00e9matographique :<\/b> Animation de \u201cperformance\u201d de haut niveau. Il s'agit d'un \u201cjeu d'acteur\u201d artisanal et nuanc\u00e9 pour les sc\u00e8nes de jeu et les moments narratifs.<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p data-path-to-node=\"15,2,0\"><b>Mocap (Motion Capture) Post-production :<\/b><\/p>\n<ul data-path-to-node=\"15,2,1\">\n<li>\n<p data-path-to-node=\"15,2,1,0,0\"><b>Nettoyage Mocap :<\/b> Un commun <code>externalisation des jeux<\/code> t\u00e2che. Nous prenons vos donn\u00e9es mocap \u201cbrutes\u201d (provenant par exemple de Vicon, Xsens) et nous les \u201cnettoyons\u201d en corrigeant le \u201cjitter\u201d, le \u201cfoot-sliding\u201d et la \u201cp\u00e9n\u00e9tration\u201d.\u201d<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"15,2,1,1,0\"><b>Mocap-to-Gameplay :<\/b> Nos animateurs \u201chybrides\u201d vont ensuite \u201c\u00e9diter\u201d cette mocap \u201cpropre\u201d, en y ajoutant du \u201cpunch\u201d et du \u201cpoids\u201d pour transformer un mouvement \u201cr\u00e9aliste\u201d en un mouvement \u201camusant\u201d <i>Jeu<\/i> l'animation.<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p data-path-to-node=\"15,3,0\"><b>3D VFX (effets visuels) :<\/b><\/p>\n<ul data-path-to-node=\"15,3,1\">\n<li>\n<p data-path-to-node=\"15,3,1,0,0\"><b>Effets en temps r\u00e9el :<\/b> Des artistes sp\u00e9cialis\u00e9s qui travaillent <i>in-engine<\/i> (Unreal Niagara, Unity Particle System) pour cr\u00e9er tous les effets \u201cmagiques\u201d : explosions, feu, fum\u00e9e, sorts magiques, \u00e9clats de bouche et effets \u201cd'impact\u201d.<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<hr data-path-to-node=\"16\" \/>\n<p data-path-to-node=\"17\">\u00a0<\/p>\n<h3><b>Mod\u00e8les de fian\u00e7ailles et forfaits (Animation 3D et VFX)<\/b><\/h3>\n<p>\u00a0<\/p>\n<p data-path-to-node=\"18\">Nous proposons des tarifs mensuels transparents et tout compris pour nos sp\u00e9cialistes du mouvement. Ce tarif unique couvre le salaire de l'artiste, les avantages sociaux, les taxes, le mat\u00e9riel (y compris les stations de travail haut de gamme) et toutes les licences logicielles (par exemple, Maya, ZBrush).<\/p>\n<p data-path-to-node=\"19\">\u00a0<\/p>\n<h4><b>Mod\u00e8le 1 : Augmentation du personnel (embauche de sp\u00e9cialistes individuels)<\/b><\/h4>\n<p>\u00a0<\/p>\n<p data-path-to-node=\"20\">Il s'agit de notre mod\u00e8le \u201c\u00e0 la carte\u201d. Vous choisissez un sp\u00e9cialiste pour combler une lacune importante dans votre cha\u00eene de production de films.<\/p>\n<ul data-path-to-node=\"21\">\n<li>\n<p data-path-to-node=\"21,0,0\"><b>Package A : Animateur 3D de niveau interm\u00e9diaire (3-5+ ann\u00e9es d'exp\u00e9rience)<\/b><\/p>\n<ul data-path-to-node=\"21,0,1\">\n<li>\n<p data-path-to-node=\"21,0,1,0,0\"><b>Focus :<\/b> Le \u201ccheval de bataille du gameplay\u201d. Id\u00e9al pour la cr\u00e9ation de cycles de jeu (ralenti, course, attaque) en grande quantit\u00e9 et de haute qualit\u00e9.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"21,0,1,1,0\"><b>Expertise :<\/b> Ma\u00eetrise de Maya\/Blender, de l'animation \u201cclean-curve\u201d et du travail sur un \u201cgr\u00e9ement existant\u201d.\u201d<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"21,0,1,2,0\"><b>Prix :<\/b> <b>$7 000 - $9 000 USD \/ mois<\/b> (par animateur)<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p data-path-to-node=\"21,1,0\"><b>Package B : Animateur 3D senior (6-10+ ann\u00e9es d'exp\u00e9rience)<\/b><\/p>\n<ul data-path-to-node=\"21,1,1\">\n<li>\n<p data-path-to-node=\"21,1,1,0,0\"><b>Focus :<\/b> L\u201c\u201dacteur cin\u00e9matographique\u201c. Id\u00e9al pour les performances nuanc\u00e9es de type \u201dcutscene\u201c ou \u201dcr\u00e9ature-acting\" qui n\u00e9cessitent une connaissance approfondie de l'anatomie et du poids.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"21,1,1,1,0\"><b>Expertise :<\/b> Un \u201cjeu d'acteur\u201d de classe mondiale, une m\u00e9canique corporelle complexe, une animation faciale.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"21,1,1,2,0\"><b>Prix :<\/b> <b>$9,000 - $12,500 USD \/ mois<\/b> (par animateur)<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p data-path-to-node=\"21,2,0\"><b>Package C : Artiste technique senior \/ Rigger (8-12+ ans d'exp\u00e9rience)<\/b><\/p>\n<ul data-path-to-node=\"21,2,1\">\n<li>\n<p data-path-to-node=\"21,2,1,0,0\"><b>Focus :<\/b> Le \u201cPipeline-Architect\u201d. Il s'agit de notre sp\u00e9cialiste le plus demand\u00e9 et le plus pr\u00e9cieux. Il construit les \u201csquelettes\u201d sur lesquels repose l'ensemble de votre projet.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"21,2,1,1,0\"><b>Expertise :<\/b> Rigging des bip\u00e8des\/quadrup\u00e8des, rigging des visages (os\/blendshapes), script Python, et int\u00e9gration du moteur.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"21,2,1,2,0\"><b>Prix :<\/b> <b>$12 000 - $18 000+ USD \/ mois<\/b> (par gr\u00e9eur)<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p data-path-to-node=\"21,3,0\"><b>Package D : Artiste 3D VFX de niveau interm\u00e9diaire (4-7+ ann\u00e9es d'exp\u00e9rience)<\/b><\/p>\n<ul data-path-to-node=\"21,3,1\">\n<li>\n<p data-path-to-node=\"21,3,1,0,0\"><b>Focus :<\/b> Le \u201cmagicien de l'ing\u00e9nierie\u201d. Il cr\u00e9e tous les effets de particules en temps r\u00e9el.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"21,3,1,1,0\"><b>Expertise :<\/b> Ma\u00eetrise approfondie de <b>Niagara irr\u00e9el<\/b> et\/ou <b>Syst\u00e8me de particules Unity<\/b> (Shuriken\/VFX Graph).<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"21,3,1,2,0\"><b>Prix :<\/b> <b>$8 000 - $11 000 USD \/ mois<\/b> (par artiste VFX)<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<hr data-path-to-node=\"22\" \/>\n<p data-path-to-node=\"23\">\u00a0<\/p>\n<h4><b>Mod\u00e8le 2 : \u00c9quipes de mouvement d\u00e9di\u00e9es (Managed Pods)<\/b><\/h4>\n<p>\u00a0<\/p>\n<p data-path-to-node=\"24\">Il s'agit de notre solution \u201ccl\u00e9 en main\u201d. Nous fournissons un \u201cpod\u201d d'artistes enti\u00e8rement g\u00e9r\u00e9 pour poss\u00e9der un segment entier de votre motion-pipeline, g\u00e9r\u00e9 par notre Lead interne qui agit comme votre point de contact unique.<\/p>\n<ul data-path-to-node=\"25\">\n<li>\n<p data-path-to-node=\"25,0,0\"><b>Package A : Le \u201cCharacter Motion Pod\u201d (module de mouvement des personnages)\u201d<\/b><\/p>\n<ul data-path-to-node=\"25,0,1\">\n<li>\n<p data-path-to-node=\"25,0,1,0,0\"><b>Meilleur pour :<\/b> Une solution \u201cfull service\u201d. Vous fournissez un \u201cmod\u00e8le 3D statique\u201d, et cette \u00e9quipe fournit un \u201cpersonnage de jeu enti\u00e8rement mont\u00e9 et anim\u00e9\u201d.<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"25,0,1,1,0\"><b>Composition de l'\u00e9quipe :<\/b><\/p>\n<ul data-path-to-node=\"25,0,1,1,1\">\n<li>\n<p data-path-to-node=\"25,0,1,1,1,0,0\">1 x Artiste technique principal (Rigger) \/ Lead (Votre POC, construit le rig)<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"25,0,1,1,1,1,0\">2 x Animateurs 3D de niveau interm\u00e9diaire (cr\u00e9ent les cycles de jeu)<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"25,0,1,1,1,2,0\">1 x QA d\u00e9di\u00e9 (teste toutes les animations pour d\u00e9tecter les \u201cbugs\u201d dans le moteur)<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p data-path-to-node=\"25,0,1,2,0\"><b>Prix :<\/b> <b>$32 000 - $42 000 USD \/ mois<\/b> (pour l'ensemble de la nacelle de 4 personnes)<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p data-path-to-node=\"25,1,0\"><b>Paquet B : Le \u201cpipeline de post-production Mocap\u201d (Mocap Post-Production Pipeline)\u201d<\/b><\/p>\n<ul data-path-to-node=\"25,1,1\">\n<li>\n<p data-path-to-node=\"25,1,1,0,0\"><b>Meilleur pour :<\/b> <code>Externalisation du d\u00e9veloppement de jeux<\/code> pour les studios disposant d'un volume important de donn\u00e9es Mocap (par exemple, les jeux de sport, les jeux de r\u00f4le cin\u00e9matographiques).<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"25,1,1,1,0\"><b>Composition de l'\u00e9quipe :<\/b><\/p>\n<ul data-path-to-node=\"25,1,1,1,1\">\n<li>\n<p data-path-to-node=\"25,1,1,1,1,0,0\">1 x Mocap Lead \/ Supervisor (Votre POC, g\u00e8re la qualit\u00e9)<\/p>\n<\/li>\n<li>\n<p data-path-to-node=\"25,1,1,1,1,1,0\">4 x Mocap Cleanup Artists (Nettoyer, r\u00e9soudre et recibler les donn\u00e9es brutes)<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<li>\n<p data-path-to-node=\"25,1,1,2,0\"><b>Prix :<\/b> <b>$25 000 - $32 000 USD \/ mois<\/b> (pour l'ensemble de la nacelle de 5 personnes)<\/p>\n<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p data-path-to-node=\"26\">\u00a0<\/p>\n<h3><b>Conclusion : Votre partenaire de mouvement int\u00e9gr\u00e9<\/b><\/h3>\n<p>\u00a0<\/p>\n<p data-path-to-node=\"27\">Ne confiez pas la \u201csensation\u201d de votre jeu \u00e0 un fournisseur \u201cbo\u00eete noire\u201d. <code>Animation 3D de jeux<\/code> est trop technique, et un \u201cmauvais dispositif\u201d est trop co\u00fbteux, pour \u00eatre laiss\u00e9 au hasard. Notre mod\u00e8le \u201cTalent as a Service\u201d vous offre le meilleur des deux mondes : la qualit\u00e9 et le contr\u00f4le d'une \u00e9quipe interne, avec l'\u00e9volutivit\u00e9 et la rentabilit\u00e9 d'un syst\u00e8me de gestion des ressources humaines. <code>studio d'externalisation de jeux<\/code>. Nous fournissons les \u201cmains\u201d, les \u201cyeux\u201d et les \u201ccerveaux techniques\u201d pour donner vie \u00e0 votre monde.<\/p>\n<p data-path-to-node=\"28\">Contactez notre \u00e9quipe de solutions d\u00e8s aujourd'hui pour consulter les d\u00e9mos de nos animateurs et construire votre projet personnalis\u00e9. <code>Animation 3D de jeux<\/code> l'\u00e9quipe.<\/p>","protected":false},"excerpt":{"rendered":"<p>The 3D Animation &amp; Technical Art Studio: Hiring 3D Animators, Riggers, and VFX Artists \u00a0 \u00a0 Introduction: The Spark of [&hellip;]<\/p>","protected":false},"featured_media":23,"comment_status":"open","ping_status":"closed","template":"","meta":{"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-5)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}},"ast-content-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"tablet":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""},"mobile":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center center","background-size":"auto","background-attachment":"scroll","background-type":"","background-media":"","overlay-type":"","overlay-color":"","overlay-opacity":"","overlay-gradient":""}}},"product_brand":[],"product_cat":[16],"product_tag":[],"class_list":{"0":"post-2432","1":"product","2":"type-product","3":"status-publish","4":"has-post-thumbnail","6":"product_cat-16","7":"desktop-align-left","8":"tablet-align-left","9":"mobile-align-left","11":"first","12":"instock","13":"shipping-taxable","14":"purchasable","15":"product-type-simple"},"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v26.6 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Solve Your Game Art Challenges with Premium 3D Animation Games Free Download Development - Value for Money - Game Art Design Services | Game UX Specialists | UX UI for Gaming | Game Development Outsourcing<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/diamondcostcalculator.co.uk\/fr\/product\/solve-your-game-art-challenges-with-premium-3d-animation-games-free-download-development-value-for-money\/\" \/>\n<meta property=\"og:locale\" content=\"fr_FR\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Solve Your Game Art Challenges with Premium 3D Animation Games Free Download Development - Value for Money - Game Art Design Services | Game UX Specialists | UX UI for Gaming | Game Development Outsourcing\" \/>\n<meta property=\"og:description\" content=\"The 3D Animation &amp; 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